Kokkinara, E., & McDonnell, R. (2015, November). Animation realism affects perceived character appeal of a self-virtual face. In Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games (pp. 221-226). ACM.
Kokkinara, E., & McDonnell, R. (2015). The Effect of Animation Realism on Face Ownership and Engagement. FAAVSP-The 1 st Joint Conference on Facial Analysis, Animation, and Auditory-Visual Speech Processing.
Kokkinara, E., Zibrek, K., McDonnell, R. Don't stand so close to me: Investigating the effect of control on the appeal of virtual humans using immersion and a proximity-based behavioral task.(Submitted)
Ferstl Y., Kokkinara, E., McDonnell, R. A study on face perception of abstract virtual characters. (Submitted)